February 2026
How to Get Your Pygame Game Running in a Browser
Three approaches to getting your Python game playable in a browser — and the one I'd actually recommend.
January 2026
Hello World — Welcome to Penguinboi Software
Why I started making games, what Penguinboi Software is all about, and what's coming next.
January 2026
Porting Hacking Slash from Pygame to Phaser
How a Python desktop game became a browser-based dungeon crawler, and the surprising challenges along the way.
January 2026
5 Things I Learned Making Games Solo
Scope creep, polish traps, and the importance of shipping — lessons from building three games as a one-person studio.
January 2026
A Tour of Every Penguinboi Software Project
From virtual pets to AI dungeon masters — a walkthrough of each project, the tech behind it, and where it's headed.